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1. Announcement:Known Issues - Rubberbanding & Latency - in EVE General Discussion [original thread]
CCP Darwin wrote: Dark Magni wrote: I find it disturbing how CCP is declaring the support tickets to be a highly valuable source of information When submitted in-game, bug reports (which are not support tickets) provide us with a detailed...
- by May O'Neez - at 2017.01.27 15:38:06
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2. Announcement:Vanguard - Issues - in EVE Information Portal [original thread]
Vanguard update on my PC failed in a very displeasant manner, that was not seen since beginning of 2015 with the overview and settings repeated corruptions (or even worse, the installation wreckage of end 2014 that forced me several from-scratch i...
- by May O'Neez - at 2015.10.24 00:25:17
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3. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
Hello, I am not sure to understand this sentence: Quote: On top of the points above, all structures, no matter their size or role, will have warpable signatures like cosmic combat anomalies. None of them will need to be probed to be warped to,...
- by May O'Neez - at 2015.08.15 18:14:03
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4. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
I can't distinguish between small and medium size ships except (hardly) the size which differs very slightly, where previously the difference was obvious. Previous were simple and allowed fast decode of class of ships. To my opinion these are too ...
- by May O'Neez - at 2015.02.26 23:32:00
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5. Votre avis sur la traduction FR // French localization Feedback Thre... - in Test Server Feedback [original thread]
Je teste la traduction et dans l'ensemble bien qu'il y aie un temps d'adaptation je trouve +ºa plut+¦t pas mal (en particulier les journaux de missions sont plut+¦t agr+¬ables +á lire bien que le texte serr+¬ reste un peu +á l'obstacle mais c'est ...
- by May O'Neez - at 2014.09.30 16:53:00
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6. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
Quote: For ME and TE research, there's a further wrinkle, which is that the higher level jobs both take longer (as above) and also cost commensurately more. There is a cost multiplier for each level of research, equal to the time it takes to re...
- by May O'Neez - at 2014.07.18 07:16:00
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7. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
Hello, I've started to test the Indus UI. So far I have the following remarks (sorry if already done): - if you try to start a job but not enough ressources, there is a client exception popup with technical details (material id, missing quantity,...
- by May O'Neez - at 2014.07.13 02:15:00
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8. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
This devblog is a good point because it allows to emphasis what is the vision of CCP regarding its game, and it allows players to make a clearer choice about their interrest or not in the future. Personnaly I'm a bit disappointed that CCPs prefers...
- by May O'Neez - at 2014.07.05 17:03:00
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9. Sticky:Dev Blog: The ETC is Dead, Long Live the PLEX Activation Code! - in EVE Information Portal [original thread]
I have a friend of mine who currently buys bundles of ETCs for a whole year in a Drug Store (he uses printed tickets and doesn't want to buy online). This way he could just validate once and get a year of subscribtion. New system: ETC replaced by...
- by May O'Neez - at 2014.05.21 09:19:00
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10. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Loraine Gess wrote: You'll be "pissed off" at the new industry system? Then don't do industry? Maybe it's not for you??? You take an easy shortcut there (and read my post a bit quick). I was mentionnning the fact that forcing people to mov...
- by May O'Neez - at 2014.04.30 04:13:00
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11. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
OK, seems that POS usage is about to dramatically change since current usage will be broken (workforce taxes vs fuel, force to have BP in there for use, no locks, including BPO at the time BPC not done yet). On another hand you seem to force peopl...
- by May O'Neez - at 2014.04.29 21:51:00
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12. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in EVE General Discussion [original thread]
Reduction of staff several years ago finally made it impossible ... sad, I was looking forward some announcement '15 since previous fanfest demo was very cool to look at. I just hope now that you will actually do something out of the remaining guy...
- by May O'Neez - at 2014.04.14 17:53:00
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13. Sticky:Dev blog: Tracking Camera UI Improvements - in EVE Information Portal [original thread]
Before you could have your ship facing one position and camera have another, now i'm very confused i don't understand, the proposed options only mimic the custom / centered modes and don't mention behavior of DSCan. Does that mean that whenever t...
- by May O'Neez - at 2014.01.22 08:54:00
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14. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: May O'Neez wrote: Tempest Fleet issue killed in visual: You shut your lying mouth. Not lying, you apparently didn't fly much these ships or didn't care. And when I look at other post it seems I'm not alone in th...
- by May O'Neez - at 2013.10.16 15:23:00
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15. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
Tempest Fleet issue killed in visual: check (lost square wings, station-camouflage painting) Claymore killed both in visual and minmatarness: check (wanna fly a charcoal ?) and ... Sleipnir killed in visual: check I'm really disappointed, again....
- by May O'Neez - at 2013.10.15 07:49:00
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16. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Quote: You have distorted and destroyed what Hi sec was supposed to be in many peoples opinions. many is not all, and is even less CCP's I remember the WoD conference 2 years ago in Fanfest, and a CCP Dev stated that PVE and HiSec where mer...
- by May O'Neez - at 2013.10.03 12:17:00
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17. Time for captcha ingame? - in Player Features and Ideas Discussion [original thread]
When I'm online, it happens to me to change some orders every 5 minutes if the others do the same. I call it "market pvp" With some insense you can sometimes fool people. With bots it is even easier ...
- by May O'Neez - at 2013.09.04 11:20:00
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18. Exploration is no longer fun - in Player Features and Ideas Discussion [original thread]
I do agree that exploration is now way too easy, in many aspects. It is no more required to have high skill nor a good ship, theres's so much automated and nerfed stuff now that the mechanics passed from "carreer" to "worthless, part time". I thi...
- by May O'Neez - at 2013.09.04 11:14:00
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19. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Launcher: - under Seven, still requires admin rights on each major change else it go totally nuts - doesn't display images half the time - sometimes doesn't detect the network where it should, so we have to relaunch or bypass it Overview: - I sti...
- by May O'Neez - at 2013.09.04 11:03:00
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20. Announcement:EVE Online: Odyssey 1.1 Feedback - in EVE Information Portal [original thread]
Launcher: - not convenient at all for multiboxing, makes feel doing 2x operations as much as before - regarding new player experience: in-game login with animations and such were VERY immersive and had a good feeling for a first encounter in the g...
- by May O'Neez - at 2013.09.04 11:03:00
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